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A Wolfrider's Bond by Wildfire

by EQFA

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2019 Fan Art Calendar: June

Posted December 31, 2018, 03:39:32 PM



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Bonded Burdocks by Y… Brothers in The Hunt… A Wolfride­r's Bond b… Depths of Love by Ta… Playtime by Czarine
Comments Sorting comments by date - Ascending Descending

Treefox

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Comment #1 - Posted January 01, 2019, 12:10:48 AM
 :o Amazing! Your proficiency really is astounding! Great setting and look at those two! You even put in a little nick in Bearclaw's ear! Haha, one might argue that it is the start of a pretty dangerous bond, though.  ;)
Would you like elaborate on the creation process?

Maggie

  • Administrator
  • Total Items: 19
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Comment #2 - Posted January 01, 2019, 07:13:39 AM
This is special! Another fresh style/concept for the calendar. I love how year after year you show a new side to your creativity.

Czarine

  • Fan Calendar Participant
  • Total Items: 87
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Comment #3 - Posted January 01, 2019, 09:45:04 AM
Wow! I'm with Treefox, please elaborate! I can almost hear the sounds of the night, and Bearclaw glugging away.

jaRf

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Comment #4 - Posted January 07, 2019, 12:32:43 PM
Seems like Pike might be a secret child of Bearclaw... ;) Ever-present dreamberries. Even the light seems to have a slightly violet touch here and there. It has something of a photo to it, or some rendering with textures and filters. Well, looking closer I am sure it is a rendering. Ah, I wish I had time for Blender.
They look fairly relaxed with their moonlight picnic. Bonded to Dreamberries? Bonded via the love for Dreamberries? Bonded with each other and just sharing dreamberries? Who knows. :)

Wildfire

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Comment #5 - Posted January 10, 2019, 11:32:27 AM
Thanks guys! I'll probably do a breakdown post with WIPs so it makes more sense at some point but here's the short version:

jaRf is right, it is a render. I just painted over it at the end because I ran out of time  :lol I decided to try some new programs and that was pretty timeconsuming. The characters are made in Maya & zbrush, their clothes in Marvelous Designer. Hair, fur, trees, and grass etc in xgen. It's rendered with Arnold and the final paintover was done in Photoshop. Because I took so long to mess around with xgen and MD, I had to skip all of the cool compositing, shading and texturing I’d envisioned lmao. It’s amazing that I work with 3D every day and I still manage to vastly underestimate projects like this. I learned a ton along the way though and even if the scope wasn’t quite right, it was a lot of fun!

Tah-Marien

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Comment #6 - Posted January 17, 2019, 08:22:11 AM
The "photograph" feels to this makes it very intriguing.  You have too look twice, and then you stare at all the wonder and magic this scene evokes.  So different, so new.  And just plain wonderful as an addition in style and fun to the Calendar.  Variety also makes good sparks! 

Yavia

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Comment #7 - Posted January 22, 2019, 02:41:50 PM
My first thought: is this a Promoshot for a 3D animated Short Film?
So many different Programs were used? Awesome! It's absolute amazing! Nice arrangement as well, they both do look a little tipsy and I love it.

Wildfire

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Comment #8 - Posted January 24, 2019, 12:29:16 PM
@Tah-Marien Thank you! I wanted to do 3D specifically because it would be something a bit different for the calendar, I always enjoy seeing people's different styles :)

@Yavia, I wish! I'd love to work on an EQ short! Honestly, I didn't really need to use that many programs, I could've done all of it in Maya and some of the "programs" I mentioned are smaller parts of Maya. Xgen is the built-in hair/fur/grass/etc system for example, and Arnold is the default render engine. A program within a program if you will. Thank you!
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